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    Training

    Revision as of 08:31, 2 February 2017 by Alosh Tom (talk | contribs) (Created page with "The Player can train his mob on various fields as listed. These training's cost Player’s stamina and/or Energy and they deplete over time. So Players have to keep an eye on...")

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    Revision as of 08:31, 2 February 2017 by Alosh Tom (talk | contribs) (Created page with "The Player can train his mob on various fields as listed. These training's cost Player’s stamina and/or Energy and they deplete over time. So Players have to keep an eye on...")

    (diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

    The Player can train his mob on various fields as listed. These training's cost Player’s stamina and/or Energy and they deplete over time. So Players have to keep an eye on training and carry it out regularly.

    Training Benefit Cost Depletion Rate Notes
    FIGHT CLUB
    Agility 1 Stamina 1% per 1 Hour Higher Agility makes crew faster and increase ATTACKING power.
    GYM
    Endurance 2 Stamina 1% per 2 Hour Higher Endurance makes crew's ability to endure attacks and increase DEFENCE power.
    SHOOTING RANGE
    Accuracy 2 Stamina, 1 Energy 1% per 4 Hour Higher accuracy lets crew use weapons more precisely. Giving an edge in close Fights.
    RACE TRACKS
    Vehicles Tactics 5 Stamina 1% per 5 Hour Higher Vehicle Tactics lets your crew handle Vehicles better. Making them powerful.
    ARMOR DEPOT
    Armor Tactics 10 Stamina 1% per 10 Hour Higher the Armor Tactics, better the Armor Handling.
    PRIVATE MILITIA CAMP
    Weapon Tactics 15 Stamina, 2 Energy 1% per 19 Hour Enables crew to handle Weapons more efficiently and makes them more powerful.

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